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Key details

Attendance Full-time
Duration 1 year
Code
Awarding Body BTEC
Level Further Education
Start Date 05/09/2022

Course overview

Esports is defined as organised competitive gaming, which is human versus human, either as individuals or in teams. The Esports industry is a fast-growing global industry with revenue projected to reach £1.5 billion in 2022. This qualification has been developed to meet the upcoming demand for skills in Esports and includes a breadth of transferable skills that enables learners to experience different areas of Esports to aid their progression to employment, either directly or via further study. Esports offers a unique opportunity to study a sector that crosses over multiple subject areas such as sport, marketing, enterprise, IT and the creative industry. This provides an opportunity for alignment of social, physical, mental and financial skills into one qualification to deepen and expand learning. These are skills that are highly valued in the changing and fluid workplace.

 

What you'll study

To gain the full BTEC Level 2 First Certificate, you need to study and achieve the required grade in the following four core and specialist units:

•Unit 1: Esports Games, Teams and Tournaments

•Unit 2: Establishing an Esports Organisation

•Unit 3: Streaming for Esports

•Unit 4: Plan an Esports Event

You will learn about the structure, organisation and classification of Esports both in the UK and globally. Students will explore a range of different commercial and not for profit organisations involved in the Esports industry and understand their roles and the influence they have. Students will be expected to deliver regular live broadcasts and to take part in Esports tournaments throughout the year.

The course includes 4 Mandatory units and is equivalent to 1 GCSE (A-C). The course uses a wide range of learning methods with a focus on practical workshops. These are designed to allow you to develop your skills and knowledge in a supportive environment. The mandatory content allows learners to develop their technical skills across the different unit areas, supported by underpinning knowledge. All assessment relates to the esports industry. Communication skills are developed throughout the units, and students can also enhance their broader skills in ICT, while literacy and numeracy skills are also developed throughout.

The units are designed to provide deep insight into Esports and may be adjusted to update content and to reflect variations within the industry internationally and in the future. Learners will develop a wide range of transferable skills and knowledge that can be applied to other careers and sectors including digital and STEM-based careers. This is especially valuable to learners in a changing world where job roles are likely to continually change and the emphasis is increasingly on flexibility, adaptability and transferable skills.

  • To gain the full BTEC Level 2 First Certificate, you need to study and achieve the required grade in the following four core and specialist units:

    •Unit 1: Esports Games, Teams and Tournaments

    •Unit 2: Establishing an Esports Organisation

    •Unit 3: Streaming for Esports

    •Unit 4: Plan an Esports Event

  • You will learn about the structure, organisation and classification of Esports both in the UK and globally. Students will explore a range of different commercial and not for profit organisations involved in the Esports industry and understand their roles and the influence they have. Students will be expected to deliver regular live broadcasts and to take part in Esports tournaments throughout the year.

  • The course includes 4 Mandatory units and is equivalent to 1 GCSE (A-C). The course uses a wide range of learning methods with a focus on practical workshops. These are designed to allow you to develop your skills and knowledge in a supportive environment. The mandatory content allows learners to develop their technical skills across the different unit areas, supported by underpinning knowledge. All assessment relates to the esports industry. Communication skills are developed throughout the units, and students can also enhance their broader skills in ICT, while literacy and numeracy skills are also developed throughout.

  • The units are designed to provide deep insight into Esports and may be adjusted to update content and to reflect variations within the industry internationally and in the future. Learners will develop a wide range of transferable skills and knowledge that can be applied to other careers and sectors including digital and STEM-based careers. This is especially valuable to learners in a changing world where job roles are likely to continually change and the emphasis is increasingly on flexibility, adaptability and transferable skills.

Assessment

Assessment for this course will be done through practical and written assessment. Exam assessment is not required for this course.

Entry requirements

GCSE English
Grade 3 or D
GCSE Maths
Grade 3 or D

How to apply

For further information about the course, please email information@bradfordcollege.ac.uk or call 01274 088088

Work experience

Relevant work experience will be offered to students each year of the course.

Next steps

After completion of this course, you have the opportunity to follow up your skills and knowledge and progress onto the Level 3 Esports qualification. Additionally, you can also progress onto Level 3 study, employment or an apprenticeship.

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